Effects / Glass / Shaders
NoiseOverlay
client21 kB
@stellaria/nebula-webNoiseOverlayPropsPreview
Props
4| Prop | Type | Default |
|---|---|---|
className | string | — |
fixed Pins the grain to the viewport instead of the region around it, which is what a page-wide film needs — one fixed layer rather than one per section. | boolean | false |
opacity How strong the grain is. Left out it takes the theme's `effects.glass.noiseOpacity`; with the theme's glass off it is forced to zero whatever you pass here, so this cannot bring the texture back on a theme that has turned effects down. | number | — |
zIndex Where the layer sits in the stack. Left out it takes its turn among its siblings, which puts it over everything declared before it and under everything after. | number | — |
Also accepts
On top of its own props, this component forwards these groups.
Style props · 127